CommandClass.ParseType
<<any> Argument> CommandClass.ParseType(<Player> ExecutePlayer, <string> Argument, <string> Type)
Note
This is used within CommandClass.ParseArguments
Parameters
-
Player
ExecutePlayerThe player who executed the command
-
string
ArgumentThe argument lol
-
string
TypeThe type of argument to parse to. This can be one of the following:
- string - any - boolean - number - colorrgb (rrrgggbbb is the format, e.g. 001255255) - player
Returns
any
ArgumentThe parsed argument