Ignoring Players
<<bool> success> Aiming.IgnorePlayer(<Player> Player)
Parameters
Player
PlayerThe player you want to ignore
Returns
bool
successReturns false if already is being ignored
Un-ignoring Players
<<bool> success> Aiming.UnIgnorePlayer(<Player> Player)
Parameters
Player
PlayerThe player you want to un-ignore
Returns
bool
successReturns false if already is being ignored