Ignoring Players
<<bool> success> Aiming.IgnorePlayer(<Player> Player)
Parameters
PlayerPlayerThe player you want to ignore
Returns
boolsuccessReturns false if already is being ignored
Un-ignoring Players
<<bool> success> Aiming.UnIgnorePlayer(<Player> Player)
Parameters
PlayerPlayerThe player you want to un-ignore
Returns
boolsuccessReturns false if already is being ignored