Aiming.GetClosestTargetPartToCursor
Gets closest target part of a character (or NPC) to your mouse location. This uses Aiming.Settings.TargetPart.
Parameters
Name | Description | Type | Default |
---|---|---|---|
Character |
N/A | Instance<Model> |
N/A |
Return
<tuple>
Name | Description | Type |
---|---|---|
Part |
N/A | Instance<BasePart> |
Position |
N/A | Vector2 |
On Screen |
N/A | boolean |
Magnitude |
N/A | number |